Monday, 22 April 2013
Personal Development: Business Cards
Something I worked on last week, the cards came today. Here is my progress and final card! Happy with the way they turned out, I plan to be using this design for many years to come :) I ordered off of moo.com
Sunday, 21 April 2013
Gaian and Angelain Faiths and Culture comparision
As mentioned before, this will be a visual comparison between all the cultures (as apposed to the usual faiths within the cultures). Now an analysis of my final designs, in accordance to my final critical framework (Good and evil, in-game faiths, existing faiths, symbols, cliche, culture and fashion):
Just from looking, I realize throughout my development, my characters became more elaborate and interesting, and the Marisea, being the first culture I focused on, suffered because of this. Greater attention will be given to them when painting their final pieces.
I only added textures to the Acconians. I quite like this effect, and will spread it to the other two as well.
The fictional faith of Angelolgy was inspired by the Angels of Christianity. The faith focuses on detachment from the Earth and to try appease and become slaves of angels which live in the skies. The rules were inspired by several different existing faiths. All the Angelian's designs follow the rules of their faith while fitting in with their culture, many of which are symbols worn on them.
Cliches are visible but necessity. Of course a forest person will cover with foliage but the way it is presented is hoped to evoke high fashion sense. Stereotype was closely monitored in designing the Acconians; There are many desert-type people portrayed in video games. In the end, it was real life inspiration from Westernized and rich Middle-Eastern countries that use clothes practically that inspired the finished concept.
Finally, good and evil. These characters were designed as not to evoke a dislike or scared emotion but to encourage curiosity and interest for them. I believe this has mostly been a success from personal iteration and improvement on design, and feedback on visuals.
Just from looking, I realize throughout my development, my characters became more elaborate and interesting, and the Marisea, being the first culture I focused on, suffered because of this. Greater attention will be given to them when painting their final pieces.
I only added textures to the Acconians. I quite like this effect, and will spread it to the other two as well.
The fictional faith of Angelolgy was inspired by the Angels of Christianity. The faith focuses on detachment from the Earth and to try appease and become slaves of angels which live in the skies. The rules were inspired by several different existing faiths. All the Angelian's designs follow the rules of their faith while fitting in with their culture, many of which are symbols worn on them.
Cliches are visible but necessity. Of course a forest person will cover with foliage but the way it is presented is hoped to evoke high fashion sense. Stereotype was closely monitored in designing the Acconians; There are many desert-type people portrayed in video games. In the end, it was real life inspiration from Westernized and rich Middle-Eastern countries that use clothes practically that inspired the finished concept.
Finally, good and evil. These characters were designed as not to evoke a dislike or scared emotion but to encourage curiosity and interest for them. I believe this has mostly been a success from personal iteration and improvement on design, and feedback on visuals.
Saturday, 20 April 2013
Angelo-Terrian final design & Terra-Feuille silhouettes
This marks the final designs for my characters, a total of 12! From these 12, I will be carrying on only 6, balanced genders and faiths, to paint in great detail to display for my final project piece and exhibition.
But first, the faith and silhouette comparisions of all the Terra-Fueille:
Next post I'll be a bit more precise with my comparisons and results of all my characters together.
But first, the faith and silhouette comparisions of all the Terra-Fueille:
Next post I'll be a bit more precise with my comparisons and results of all my characters together.
Thursday, 18 April 2013
Wednesday, 17 April 2013
Angelo-Terrian Research
Amongst tribe research, I noted that the x tribe of males weave intricate headgear (into their hair) for different occasions and long beautiful feathers from birds of paradise are one of the materials used. As sticking with inspiration, and in compilation with my Angelolian faith, feathers in the hair will be featured. The Angelo-Terrian's feathers will be much more beautiful in comparison to the Angelo-Mermerian (who are constricted to pastel dyed white feathers of their local birds), and the Angelo-Acconian (who are also limited to the white/grey/black spotted feathers of their local birds). Feathers will make up the majority of the characters charisma.
Lastly the actual clothes design. I need to remember their backs must be covered but flesh showing Angel scripts is considered holy. Moodboard includes a mix of leaf/feathers (similar shapes), bark in dresses, and fairies that fit the theme:
Birds of Paradise feathers. Mind; I will probably add fantastical feathers into my designs.
The other most notable difference will be the exclusion of the 'soul flower'. The Angelo-Terrians will have ripped this out of them believing it will further them from the earth and closer to the sky with angels. It will be interesting to look at how to incorporate this feature into my designs. So at first, I was looking at scars and blue dead veins, but I started to find these amazing photos of scars caused by being struck by lightning. Due to looking like roots, this is probably what I'll use in designing the chests of the Angelo-Terrians:
For the Muska in Terra-Feuille, it'll be organically made of interwined leaves and vines, so very similar to this exising model!:
Lastly the actual clothes design. I need to remember their backs must be covered but flesh showing Angel scripts is considered holy. Moodboard includes a mix of leaf/feathers (similar shapes), bark in dresses, and fairies that fit the theme:
Tuesday, 16 April 2013
Gaia-Terrian Final Design
Really happy with this direction, will get initial feedback from group meeting this Friday from mentor and friends. Made the crucial swap from vines to roots for the 'soul vine' (which will now be named a 'soul flower') and to make the flower itself blue so it stands out from the green and warm pink/reds/purples.
Tomorrows plan will be to begin incorporating the Angelolgy rules to create the Angelo-Terrians!
Sunday, 14 April 2013
Clearer direction for Gaia-Terrians
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